Re: Project description, news and plans.

I use the old LOS system that was released on RunUO from Courageous, and I can't tell you how exciting it is that you're possibly going to be hardcoding a true LOS into the client shell. This will be absolutely amazing!!!

Re: Project description, news and plans.

Main task is visualization for LOS as its also must be implemented on server side

Game isn't a dream, it is the reality, reality which is coming while we dream...